Alain Gysi

About

Hello, and welcome to my portfolio! I am a Data & AI Engineer with a foundation in Software Engineering and a Master's specialization in Data Science. My expertise lies at the intersection of complex algorithm design and scalable system architecture. Having completed my Master’s thesis at Osaka Metropolitan University (Japan) and graduated with theBest GPA in my Bachelor's, I bring a disciplined, high-performance approach to every project. Whether it's architecting LLM-driven assistants, optimizing industrial workflows through Reinforcement Learning, or developing generative 3D AI, I focus on turning academic excellence into real-world impact. I specialize in bridging the gap between academic research and production-grade AI. Explore my key projects below, or download my full CV for a detailed technical breakdown of my experience.
Download my resume.

ML Engineer & Software Engineer

  • Birthday: 20 March 1996
  • City: Biel/Bienne, Switzerland
  • Bachelor: Software Engineering
  • Email: alain.gysi@outlook.com
  • Nationality: Swiss
  • Master: Data Science

Skills

I combine rigorous software engineering principles with advanced machine learning research to build scalable, data-driven solutions. My expertise spans the entire lifecycle of an AI product—from exploratory data analysis and architectural design to cloud deployment and continuous optimization.

Machine Learning

Scikit-Learn, Pandas, Polars, NumPy, SQL •
Advanced Data Visualization (Matplotlib, Seaborn) •
Hyperparameter Optimization (Ray Tune, Optuna) •
NLP & Computer Vision

Deep Learning

PyTorch, PyTorch-Lightning, TensorFlow, Keras •
Generative AI & Transformers (HuggingFace, Nvidia NeMo)

Reinforcement Learning

Ray RLlib, Stable Baselines3 •
Multi-agent System Design •
Unity ML-Agents

Software Engineering

Docker, Kubernetes, AWS, Linux •
CI/CD Pipelines & Git •
Design Patterns & Clean Code •
Project Management & Rapid Prototyping

Programming Languages & Frameworks

Python (Expert), C++ (CUDA, Qt), C# (WPF, Unity) •
Java (JEE), Android •
Web (Django, FastAPI) •
LaTeX

Languages

Communication is the backbone of successful engineering. I offer a rare linguistic profile that pairs Native French and Full Professional Proficiency in English with a self-taught JLPT N2 certification in Japanese. This reflects not only my ability to work across international borders but also a relentless drive for self-directed learning and professional growth

French Native
English Full Professional Proficiency
Cambridge English First Certificate
Japanese High Professional Proficiency (B2-C1) — JLPT N2 (Self-taught)
Japanese Language Proficiency Test N2 Certificate
German B1

Resume

Education

Master thesis

April 2022 - September 2022

Osaka Metropolitan University, Osaka, Japan

Grade: 6.0 / 6.0

Thesis summary:

  • Algorithmic Innovation: Engineered a deep learning framework for conditional, frame-by-frame video generation, synthesizing fluid and temporally coherent motion between disjointed anchor frames.
  • Dataset Engineering Architected a specialized data pipeline to curate and preprocess high-fidelity motion data from the Demon Slayer anime, creating a custom dataset that enabled the model to learn and replicate complex, non-linear character movements.
  • Research Impact: Developed a solution capable of generating plausible in-between frames that closely align with ground-truth physics and movement.

Certificate of Study

Master of Science in Engineering (MSE) - Data Science

September 2019 - September 2020

HES-SO Master, Lausanne, Switzerland

Grade: GPA 5.5 / 6.0 | Award: Best GPA

Focus: Advanced statistical modeling, deep learning architectures, and large-scale data processing.

Grade Transcript

Bachelor of Science in Computer Science - Software Engineering

September 2016 - September 2019

HE-Arc, Neuchâtel, Switzerland

Grade: GPA 5.6 / 6.0 | Award: Best GPA

Thesis summary: Architected an industrial simulation using Unity ML-Agents and Reinforcement Learning to optimize workshop throughput, enabling agents to autonomously adapt to variable order complexity and reduce production latency.

Grade Transcript

Professional Experience

Data & AI Engineer

September 2025 - Present

Unit8, Lausanne / Zürich, Switzerland

  • LLM Orchestration Engineered high-reasoning HR agents using advanced RAG (Retrieval-Augmented Generation) and prompt orchestration, focusing on response grounding and logic consistency.
  • Open Source Leadership: Actively contributing to the Darts time-series library, implementing core features and resolving complex architectural issues via peer-reviewed pull requests.

ML Engineer

September 2023 - August 2025

ORamaVR, Geneva, Switzerland

  • Text-to-3D generation: Developed an octree-based tokenization system, enabling high-precision text-to-3D generation and transformer-based editing.
  • Large-Scale Data Engineering: Designed and implemented a scalable pipeline to process millions of 3D meshes and generate semantic captions, optimizing data workflows for complex generative tasks.
  • Semantic Scene Synthesis: Enhanced 3D scene generation capabilities by integrating SBERT/CLIP similarity models and OpenAI APIs for intelligent, context-aware mesh retrieval
  • Interoperability & Export: Built seamless .usd export pipelines to ensure high-fidelity asset integration between AI-generated outputs and industry-standard engines like Unity and Blender.
  • Cloud Training & Experimentation: Managed multi-model training cycles on Azure and SaturnCloud, utilizing Weights & Biases for rigorous experiment tracking and performance evaluation.
  • Advanced ML Implementation: Accelerated R&D cycles by integrating modern frameworks like NeMo and HuggingFace into the core 3D synthesis pipeline, enabling the rapid deployment of novel generative architectures.

Research Engineer in Data Science

September 2020 - Present

Haute Ecole Arc, Neuchâtel, Switzerland

  • Full-Lifecycle Development: Led AI projects from initial client requirements and ideation through to deployment of production-ready models.
  • Multimodal AI: Developed robust data pipelines for diverse sources, including industrial time-series, computer vision datasets, and natural language.
  • Deep Learning Deployment Architected, tuned, and deployed neural networks using PyTorch, TensorFlow, and Ray RLlib, ensuring models met strict performance and latency KPIs.
  • Data Engineering: Cleaned and preprocessed data to ensure accuracy, consistency, and develop robust data pipelines to streamline data processing and analysis.
  • Collaborative Innovation: Partnered with cross-functional teams to integrate complex ML models into existing enterprise software ecosystems.

Certifications

Hugging Face Deep Reinforcement Learning Course

March 2023

https://huggingface.co/deep-rl-course/

Grade: Excellent

Certificate

Winter School in Data Analytics and Machine Learning

Spring 2021

University of Fribourg, Fribourg, Switzerland

Grade: GPA 5.6/6.0

Certificate with grade

Projects

My portfolio represents a convergence of academic research and production-grade engineering. These projects demonstrate my ability to architect complex neural networks, design autonomous systems through Reinforcement Learning, and build robust data pipelines for real-world industrial applications.

Beyond technical research, I am a high-velocity problem solver. A skill I sharpen through international Game Jams, where rapid prototyping and collaborative execution are paramount.

  • All
  • Deep Learning
  • Data Engineering
  • Machine Learning
  • Reinforcement Learning
  • Game Jam

TorchGANime

Frame-conditioned video synthesis using VQ-GAN and transformers (PyTorch implementation)

SceneDataset

High-performance video loading pipeline with optimal scene detection.

GANime

Frame-conditioned video synthesis using VQ-GAN and transformers (Tensorflow implementation)

SOON-RL

Multi-agent optimization for industrial workshop throughput.

DL4Space

Anomaly detection and root-cause analysis for satellite telemetry. data

MoDoS

Urban image classification specialized for highly imbalanced datasets.

PPI

XAI-driven decision support system for high-frequency currency trading.

Mark and Clippy

GMTK Game Jam 2020 with the theme: Out of Control

K-Defaults

Multi-label classification for automated quality control documentation.

Magic Valley

Game created for the Nordic Game Jam Online (theme : everyday magic) and for the Ludum Dare 46 (theme : keep it alive)

Magnet Arena

Game created for the GMTK 2021 Game Jam with the theme: Joined Together

The Legend of the Empty One

Game created for the Ludum Dare 45 Game Jam with the theme: Start with nothing

Hobbies

Weightlifting

Anime & Manga

Escape Games

DnD & Board Games

Video games

AI projects

Contact

Please don't hesitate to reach out if you have any questions or would like to get in touch with me. You can contact me through any of the following means: